Using Camera Modules with NXP i.MX RT10xx EVK

In “First Steps with the NXP i.MX RT1064-EVK Board” I mentioned that the board kit came with a camera module, but it was unclear to me which module was included in the kit. I know it now: it is the ON Semiconductor MT9M114 :-).

Image from the MT9M114

Image from the MT9M114

Continue reading

Advertisements

First Steps with the NXP i.MX RT1064-EVK Board

I always reserve time between Christmas and New Year to get my hands on technology pieces which I might not have any time otherwise. Among different things I ordered the NXP i.MX RT1064-EVK board from Mouser.com, and it arrived right before Christmas. Time to have it unboxed and started….

i.MX RT1064 Processor

i.MX RT1064 Processor

Continue reading

Variable Width Character Encoding in Eclipse Editor

Dealing with variable width character encoding as with UTF-8 is pretty much a standard these days, at least in the Desktop programming world. This is not so much true when programming embedded devices and microcontroller. In any case, Eclipse has you covered. This is especially helpful dealing with non-ASCII character codes in comments:

Comment with UTF-8 in Eclipse

Comment with UTF-8 in Eclipse

Continue reading

New NXP MCUXpresso IDE V10.3.0 Release

Friday this week NXP has released a new version of their flagship IDE: the MCUXpresso IDE V10.3.0. The version number indicates an incremental update from the earlier V10.2.1,  but there are many exciting features and new features which make me switch my lecture material to this new IDE for the next semester.

MCUXpresso IDE V10.3.0

MCUXpresso IDE V10.3.0

Continue reading

Playing Zork with FreeRTOS on ARM in three different Ways

You might wonder what ‘Zork‘ is? Zork is one of the first and earlist fictive computer games, written around 1977 and 1979, written in MDL on a DEC PDP-10 by members of the MIT Dynamic Modelling group (see https://en.wikipedia.org/wiki/Zork). I believe the first time I have played Zork was around 1984 on a Commodore 64.

Zork

Zork

Continue reading

Using GDB Server Monitor Commands from Eclipse GDB Console

With Eclipse as IDE it is very easy to debug an application on a board. Still sometimes it is useful to get one level down and control the GDB server directly.

Monitor Flash Download

Monitor Flash Download

Continue reading

Tutorial: Git with Eclipse

There are things which are game changer in the world of software development: one such event was when I started using a VCS (Version Control System): it changed for me how I keep and store my projects and settings. It even changed the way how I deal with non-software related items like documents or other valuable things: I started storing them in to a VCS too.

EGit with Eclipse

EGit with Eclipse

Continue reading

McuOnEclipse Components: 30-Sept-2018 Release

I’m pleased to announce a new release of the McuOnEclipse components, available on SourceForge. This release includes several bug fixes, extra support for the NXP S32 Design Studio and SDK and includes FreeRTOS V10.1.1.

SourceForge

SourceForge

Continue reading

Tutorial: μCUnit, a Unit Test Framework for Microcontrollers

Unit testing is a common practice for host development. But for embedded development this still seems mostly a ‘blank’ area. Mostly because embedded engineers are not used to unit testing, or because the usual framework for unit testing requires too many resources on an embedded target?

What I have used is the μCUnit framework which is a small and easy to use framework, targeting small microcontroller applications.

uCUnit

uCUnit

Continue reading

Tutorial: First Steps with Embedded Artists NXP i.MX RT1052 OEM Module

Not ready for the complexity of a full blown Embedded Linux, but need that extra compute performance? Need an ARM Cortex-M7 running at 600 MHz module on a half-sized business card, ready to be integrated? Here we go: the Embedded Artists i.MX RT1052 OEM module:

Embedded Artists NXP i.MX RT1052 OEM Module

Embedded Artists NXP i.MX RT1052 OEM Module

Compute modules are very common in the Embedded Linux space, for example see this Toradex module. The reason is simple: these high-performance boards simplify the design, as I don’t have to care about the BGA packages and the external SDRAM and FLASH devices: everything is on a module I can easily integrate into my base board.

Continue reading

Tutorial: Open-Source Embedded GUI Library LittlevGL with i.MX RT1050-EVK

Most embedded projects need an user input device. For the NXP i.MX RT1050-EVK board I have recently added a 480×272 full color touch LCD (see “Adding a Rocktech Capacitive Touch LCD to the NXP i.MX RT1052 EVK“). I have looked at different commercially available GUI libraries, but none of them really were matching my expectations: either very expensive or closed source, or an overkill for small LCDs and projects. But then I have found LittlevGL: free-of-charge, open source, easy to use, well documented and has everything I need. And it really looks gorgeous 🙂

Hello from LittlevGL

Hello from LittlevGL

Continue reading

Tutorial: Catching Rogue Memory Accesses with ARM Watchpoint Comparators and Instruction Trace

In my “Tutorial: Catching Rogue Memory Accesses with Eclipse and GDB Watchpoints” I have used Eclipse/CDT and GDB watchpoints.  I used a conditional watchpoint, but this comes with a performance hit. In this article I show how to use the ARM Cortex trace hardware to catch specific writes to a memory location. Without severe performance degradation. But for this I need a little helper: the DEADBEEF catcher!

0xdeadbeef catcher

0xdeadbeef catcher

Continue reading

Tutorial: Catching Rogue Memory Accesses with Eclipse and GDB Watchpoints

Eclipse is great: it gives me the tools and capabilities to solve the really hard bugs to find. An example of that ‘hard’ category are ‘rogue’ memory accesses: something in the application is accessing an unwanted memory location and corrupts the data. This might be very sporadic, or takes a long while until it happens. With normal ‘stop-mode’ debugging (setting a normal breakpoint) and stepping usually won’t let me find that bug, as it might be coming from a pointer somewhere. Maybe from an interrupt routine. Or maybe an unitialized or corrupted pointer corrupts to my memory. Usually all what I know is the memory adddress of the data, maybe what is written, but not what or who is writing to that location.

In this article I’m using one of the ‘less-known’ debugging techniques available in Eclipse and CDT and how it works: watchpoints!

Watchpoint with Condition

Watchpoint with Condition

In this article I’m using one of the ‘less-known’ debugging techniques available in Eclipse and CDT and how it works: watchpoints!

Continue reading

First Steps with the NXP i.MX RT1020 EVK Board

Powerful ARM Cortex-M7 microcontroller are on the rise, bridging the gap between traditional microcontroller and Embedded Linux systems. I already published articles for the NXP i.MX RT1052 which is an ARM Cortex-M7 running at 600 MHz. Because the RT105x is available in BGA196 package only, I have as oredered the i.MX RT 1050 EVK which has a similar device on it, but in LQFP package:

i.MX RT1021

i.MX RT1021

Continue reading

i.MX RT1050 EVK vs. EVKB

I noticed on Mouser.com that there is a new i.MX RT1050 board: the EVKB one. I have used the EVK (the one without the ‘B’) for several weeks (see “MCUXpresso IDE V10.1.0 with i.MX RT1052 Crossover Processor” and “Adding a Rocktech Capacitive Touch LCD to the NXP i.MX RT1052 EVK“). I needed anyway a second board, so I ordered that EVKB from Mouser, and after some delay and waiting it arrived on my desk. So far this boards seems to be a better one:

i.MX RT1050 EVKB Board

i.MX RT1050 EVKB Board

Continue reading

Display Library Function Help Text in Eclipse C/C++ Projects

In this short article I show you how to enable one of the hidden gems in Eclipse: how to get a description of the library function used in the code

Library Hover

snprintf() help text

Continue reading

Tutorial: Using Runtime Statistics with Amazon FreeRTOS V10

FreeRTOS includes a nice feature to give me information about how much time every task is spending running on the system:

FreeRTOS Runtime Information

FreeRTOS Runtime Information

This tutorial explains that FreeRTOS Runtime Statistics feature and how it can be turned on and used.

Continue reading

MCUXpresso IDE 10.2.1

NXP has just released the 10.2.1 update of their flagship Eclipse based IDE. While the number increase from 10.2.0 to 10.2.1 indicates a minor release, there are a several things which make me move over to that new release.

MCUXpresso IDE 10.2.1 build 795

MCUXpresso IDE 10.2.1 build 795

Continue reading

Debug the Last Launched Application with Eclipse and other Debug Tricks

My usual workflow is: edit – build – debug and repeat. And this for the same project again and again. So here are a few tips how to make these iterations faster with Eclipse. One thing is to use the F11 shortcut to debug the last launched/debugged application:

Debug Last Launched

Debug Last Launched

Continue reading