In a modern development workflow both command-line and a graphical user interface has its place. On the GUI side, Eclipse is famous that it offers many different ways to accomplish something which is great. But sometimes I continue to use an old habit or way because I have missed that there is a newer and better way, and the MCUXpresso Eclipse IDE is no exception to that. In this article I show a few ways how to use the mouse even more productive.
The ARM TrustZone is an optional secu=rity feature for Cortex-M33 which shall improve the security for embedded applications running on microcontroller as the NXP LPC55S69 (dual-core M33) on the LPC55S69-EVK.
I admit: my work laptop machine is running a Windows 10 OS by default. But this does not prevent me running Linux in a Virtual Machine (VM). Each host platform has its benefits, and I don’t feel biased to one or the other, but I have started using Ubuntu more and more, simply because I have worked more on Embedded Linux projects. While I have used mostly Windows with Eclipse for NXP LPC, Kinetis and i.MX platforms in the past, I started using Ubuntu too from last year with the NXP MCUXpresso SDK. I did not find much documentation about this on the web, so I thought it might be a good idea to write a tutorial about it. So here we go…
My mantra is *not* to use any floating point data types in embedded applications, or at least to avoid them whenever possible: for most applications they are not necessary and can be replaced by fixed point operations. Not only floating point operations have numerical problems, they can lead to performance problems as in the following (simplified) example:
The ARM Cortex cores are everywhere. I like (and use) them a lot. Don’t take me wrong: maybe ARM needs some competition? It is very refreshing to see that something new is getting a lot of attention: RISC-V!
Sometimes I start a project with an ARM microcontroller, and in the middle of the project I find out that it was a wrong choice at the beginning and I need to switch the microcontroller derivative or even the used ARM core. With little knowledge of the project structure and the files needed, such a switch is not the easiest thing, but definitely possible.
I really love tiny and bread board friendly boards, especially if they are very affordable and can be use with Eclipse based tools. So I was excited to see the NXP LPC845-BRK board to be available at Mouser, so I ended up ordering multiple boards right away. Why multiple? Because they only cost CHF 5.95 (around $6)!
In the age of high-resolution graphical LCDs using a character display might look like a bit anachronistic. But these displays provide a lot of value for me as they are robust, available in different shapes and number of lines. And such a character display can be a better solution for an industrial application.
It is a common thing to boot a Linux system (see the Raspberry Pi) from a micro SD card. It is not that common for a microcontroller. The NXP i.MX RT ARM Cortex-M7 fills that gap between these two worlds. No surprise that it features a ROM bootloader which can boot from a micro SD card.
Modern microcontroller come with plenty of internal FLASH memory. On the other side, many high performance MCUs as the NXP i.MX RT are ‘flashless’, because the silicon process for high performance cores is not matching the FLASH memory technology, so they are using external serial SPI or Quad-SPI (QSPI) memory instead.
Winbond w25q128 Serial Flash Breakout Board
Why not using an external SPI FLASH for a ‘normal’ microcontroller too?
I’m using the VL6180X ToF (Time-of-Flight) sensors successfully in different projects. The VL6180X is great, but only can measure distances up to 20 cm and in ‘extended mode’ up to 60 cm. For a project I need to go beyond that, so the logical choice is the VL53L0X which measures between 30 cm and 100 cm or up to 200 cm. For this project I’m using the VL53L0X breakout board from Adafruit, but similar products are available e.g. from Pololu.
Friday this week NXP has released a new version of their flagship IDE: the MCUXpresso IDE V10.3.0. The version number indicates an incremental update from the earlier V10.2.1, but there are many exciting features and new features which make me switch my lecture material to this new IDE for the next semester.
You might wonder what ‘Zork‘ is? Zork is one of the first and earlist fictive computer games, written around 1977 and 1979, written in MDL on a DEC PDP-10 by members of the MIT Dynamic Modelling group (see https://en.wikipedia.org/wiki/Zork). I believe the first time I have played Zork was around 1984 on a Commodore 64.
There are things which are game changer in the world of software development: one such event was when I started using a VCS (Version Control System): it changed for me how I keep and store my projects and settings. It even changed the way how I deal with non-software related items like documents or other valuable things: I started storing them in to a VCS too.