Bootloaders are a fine thing: With this I can load any applications I like. Power comes with some complexity, and a bootloader alone is a complex thing already. But this applies to the application part too: I need to link the application to a certain offset in the memory space so it can be loaded by the bootloader, plus the application typically needs to add some extra information to be used by the bootloader. This article describes how to build a bootloader application with Eclipse (MCUXpresso IDE) using the MCUXpresso SDK.
Sometimes it is handy to know in the running application the start address, end address and the size of a linked section, e.g. to know the boundaries of RAM or FLASH areas. This means that from the application code I can get access to knowledge of the GNU linker:
By default, the GNU Linker expects a very special naming scheme for the libraries: the library name has to be surrounded by “lib” and the “.a” extension:
But what if the library I want to use does not conform to that naming standard?
The benefit of an IDE like Eclipse is: it makes working with projects very easy, as generates make files and it takes and automatically manages the make file(s). But sometimes this might not be what I want because I need greater flexibility and control, or I want to use the same make files for my continues integration and automated testing system. In that case a hand crafted make file is the way to go.
One thing does not exclude the other: This article explains how to use make files with Eclipse with similar comfort as the managed build system in Eclipse, but with the unlimited power of make files:
With the GNU compiler and linker I can place variables into custom sections (see “Defining Variables at Absolute Addresses with gcc“). This article is about how to get the section start and end address so I can for example access that range in my code. Or in general ways: how to use symbols defined in the linker script accessible in the C source code.