GDB supports a mode which allows the GDB debug client to read memory while the target is running. This allows features like ‘live variables’: that way I can see the variables refreshed and changing over time without halting the target. Another functionality which comes with that feature is to check stopped threads or to see all threads in the system.
Modern microcontroller come with plenty of internal FLASH memory. On the other side, many high performance MCUs as the NXP i.MX RT are ‘flashless’, because the silicon process for high performance cores is not matching the FLASH memory technology, so they are using external serial SPI or Quad-SPI (QSPI) memory instead.
Winbond w25q128 Serial Flash Breakout Board
Why not using an external SPI FLASH for a ‘normal’ microcontroller too?
I’m using the VL6180X ToF (Time-of-Flight) sensors successfully in different projects. The VL6180X is great, but only can measure distances up to 20 cm and in ‘extended mode’ up to 60 cm. For a project I need to go beyond that, so the logical choice is the VL53L0X which measures between 30 cm and 100 cm or up to 200 cm. For this project I’m using the VL53L0X breakout board from Adafruit, but similar products are available e.g. from Pololu.
The last challenge of the robotics course of this Fall semester had to be something special: This time it was about a ‘beauty contest’ followed by a line following challenge. Motto: Merry Christmas Time!
Friday this week NXP has released a new version of their flagship IDE: the MCUXpresso IDE V10.3.0. The version number indicates an incremental update from the earlier V10.2.1, but there are many exciting features and new features which make me switch my lecture material to this new IDE for the next semester.
You might wonder what ‘Zork‘ is? Zork is one of the first and earlist fictive computer games, written around 1977 and 1979, written in MDL on a DEC PDP-10 by members of the MIT Dynamic Modelling group (see https://en.wikipedia.org/wiki/Zork). I believe the first time I have played Zork was around 1984 on a Commodore 64.
Need a quick way how to attach a LED, a push button and two resistors to the Raspberry Pi header? One way is to use some ‘flying’ wires. Or to use three pieces of lasercut plywood for a nice looking Raspy extension board:
I’m pleased to announce a new release of the McuOnEclipse components, available on SourceForge. This release includes several bug fixes, extra support for the NXP S32 Design Studio and SDK and includes FreeRTOS V10.1.1.
Unit testing is a common practice for host development. But for embedded development this still seems mostly a ‘blank’ area. Mostly because embedded engineers are not used to unit testing, or because the usual framework for unit testing requires too many resources on an embedded target?
What I have used is the μCUnit framework which is a small and easy to use framework, targeting small microcontroller applications.
Most embedded projects need an user input device. For the NXP i.MX RT1050-EVK board I have recently added a 480×272 full color touch LCD (see “Adding a Rocktech Capacitive Touch LCD to the NXP i.MX RT1052 EVK“). I have looked at different commercially available GUI libraries, but none of them really were matching my expectations: either very expensive or closed source, or an overkill for small LCDs and projects. But then I have found LittlevGL: free-of-charge, open source, easy to use, well documented and has everything I need. And it really looks gorgeous 🙂
NXP has just released the 10.2.1 update of their flagship Eclipse based IDE. While the number increase from 10.2.0 to 10.2.1 indicates a minor release, there are a several things which make me move over to that new release.
My usual workflow is: edit – build – debug and repeat. And this for the same project again and again. So here are a few tips how to make these iterations faster with Eclipse. One thing is to use the F11 shortcut to debug the last launched/debugged application:
The McuOnEclipse GitHub repository hosts many Processor Expert projects and is very popular (cloned more than 1000 times, thank you!). Processor Expert is a powerful framework which generates driver and configuration code, simplifying application development for a wide range of microcontroller and families. But Processor Expert won’t be developed further by NXP and is not part of MCUXpresso IDE. While it is possible to install Processor Expert into MCUXpresso IDE 10.2, how can these projects used ini an IDE *without* Processor Expert? This article describes how to port an existing Processor Expert project into the NXP MCUXpresso IDE.
Ported Project with FRDM-K64F using Adafruit SSD1351 and Processor Expert
By default, the NXP S32K144EVB and microcontroller is using a 5V supply voltage and logic levels which is great for noisy environment or any 5V devices. Many of my displays and sensors use 3.3V logic levels, so I would have to use a level shifter from 5V to 3.3V. There is another way: to change the board for 3.3V logic levels so I can use directly things like a SSD1306 display.
S32K144EVB with OLED SSD1306 using 3.3V Logic Levels
“There is no ‘S’ for Security in IoT” has indeed some truth. With all the connected devices around us, security of code should be a concern for every developer. “Preventing Reverse Engineering: Enabling Flash Security” shows how to prevent external read-out of critical code from device. What some microcontroller have built in is yet another feature: ‘Execute-Only-Sections‘ or ‘Execute-Only-Memory‘. What it means is that only instruction fetches are allowed in this area. No read access at all. Similar like ‘read-only’ ‘execute-only’ it means that code can be executed there, but no other access from that memory is allowed.
In this article I describe the challenges for a toolchain like the GNU gcc, and how to compile and link code for such an execute-only memory.