Time is passing fast, and many components have been updated to make the compatible with the NXP Kinetis SDK V2.0. As a highlight, besides of FreeRTOS the following components are now usable with the NXP Kinetis SDK:
It has been already two months after the Feb 2016 release, and so much things are going on, so a new release was overdue. Today I have released a new version of the McuOnEclipse components on SourceForge with the following main changes and features:
Kinetis SDK v2 with Processor Expert: Now many components can be used even with the Kinetis SDK v2.0 even with the Kinetis SDK not having Processor Expert included.
Updated Segger SystemViewer to v2.32a with post-mortem and static buffer support
Updated Segger RTT to v5.10u and fixed an issue with interrupts on Cortex-M4
In “CodeWarrior Flash Programming from a DOS Shell” I showed how to program a device from the DOS shell. Because that example was for ColdFire and CodeWarrior for MCU10.2, here is the same for a Kinetis (FRDM-KL25Z) and CodeWarrior for MCU10.6. In my workspace (c:\tmp\wsp_10.6) I have a project folder (FRDM-KL25Z).
I’m using the ‘Flash Programmer’ to sneak the needed commands:
To build an application for a modern microcontroller today is not a simple thing. Well, it depends what ‘simple’ means. But compared to the ‘old days of 8bit micro controllers’ (which are still in use!) developing for a complex 32bit device is definitely a different thing. Not only the complexity has changed, but as well the breath of tools and helpers. In my view, the only constant is ‘change’, and I have changed the way how to develop several times in my career. In this post I present several different techniques I’m using in my development.
I noticed that especially working with several projects in my workspace, Eclipse got sluggish and slowly responding. I have in Eclipse the Heap Monitor/Status enabled (see “Show Heap Status in Eclipse“):
Heap Status at the Limit
So the used heap of the Java VM is hitting a limit of about 500 MByte, and seems to be trashing around? How to increase that heap size?
There is a really annoying issue with using command line tools on Windows: the maximum length of the command line passed to cmd.exe is 8192 characters (see http://blogs.msdn.com/b/oldnewthing/archive/2003/12/10/56028.aspx). So you think this is not a problem for you, as you would not pass such a long command line to cmd.exe (the DOS shell under Windows)? Well, if you are using Eclipse (as I do) which generates make files (which is the normal way), then the cmd.exe very likely is involved to call the compiler/linker/etc, indirectly with the usage of make.exe. Compiling files is usually not a problem as it does not hit that 8192 limit. However, it is likely that link phase will end up with an error:
Error in the Problems View
If you have such a problem, there is a solution ….
This happens several times for me: I have a board running for a while (even for days), and then it crashes or is stuck somewhere. Yes, I usually use a watchdog do recover from that situation. But it would be good to know and debug the problem. With CodeWarrior I had the functionality in the debugger to ‘attach’ or ‘connect’ to a running (stuck/crashed) board. However, with Eclipse/Kinetis Design Studio/GDB this is a different debugger, and not possible. At connection time with the debugger the target does a reset, so I don’t know any more where the application crashed. But now I have a solution, at least with the Segger GDB🙂.
In Eclipse and CDT, I need to tell the compiler where it has to search for the header files. The normal way is to go to the compiler settings (menu Project > Properties > C/C++ Build > Settings) and then add the include paths, one by one, using the ‘+’ icon:
Adding Include Path (shown using the GNU ARM Eclipse plugin)
But for many include paths, this is a time-consuming process. But there is another way.
I have several applications where I store application specific information in the microcontroller FLASH memory (see “Configuration Data: Using the Internal FLASH instead of an external EEPROM“). I have run into issues recently with the Segger J-Link GDB server as by default it does *not* erase all the FLASH memory. So the question is: How can I erase all (or part) of the FLASH memory with GDB (e.g. in Kinetis Design Studio or in Eclipse)?