By default, the NXP S32K144EVB and microcontroller is using a 5V supply voltage and logic levels which is great for noisy environment or any 5V devices. Many of my displays and sensors use 3.3V logic levels, so I would have to use a level shifter from 5V to 3.3V. There is another way: to change the board for 3.3V logic levels so I can use directly things like a SSD1306 display.
S32K144EVB with OLED SSD1306 using 3.3V Logic Levels
In the C programming language it is good practice to pass values by reference (using a pointer), especially for large set of data. For example the following function takes a message string and pointer to integer data which then is printed to the console:
NXP not only sells general purpose microcontroller, but as well a portfolio of automotive devices which includes the S32K which is ARM Cortex based. For this device family, they offer the S32 Design Studio (or S32DS) with its own Eclipse distribution and SDK. The interesting part is that the S32DS includes Processor Expert (which is a bit different from the ‘mainstream’ Processor Expert). It comes with its own components for the S32K SDK which includes a component for FreeRTOS. But that component in S32DS 2018.R1 comes with an old V8.2.1 FreeRTOS component:
FreeRTOS 8.2.1 in S32DS 2018.R1
So what to do if I want to use the latest FreeRTOS (currently 10.0.1) with all the bells and whistles?
I’m pleased to announce that a new release of the McuOnEclipse components is available on SourceForge. This release includes several smaller bug fixes and initial component support for the NXP S32 Design Studio and SDK.
By default, the FreeRTOS threads do not show up with the SEGGER J-Link debug connection in the Eclipse based NXP S32 Design Studio IDE. But don’t worry: Here is how to get it working with SEGGER J-Link debug connection:
More and more these very-very-high-resolution (UHD, Ultra-High-Density) notebook displays show up in my class rooms.These displays have 3100×1800 or even more pixels, making it great for watching high-resolution videos or for playing games (maybe?). But such a high-resolution makes many tools including Eclipse very hard to use, because the toolbar icons get so tiny that they are really hard to hit with a mouse cursor on Windows:
I’m pleased to announce that a new release of the McuOnEclipse components is available in SourceForge. In this release more ARM Cortex devices/vendors are supported with different SDKs, plus it comes with several FreeRTOS enhancements for debugging highly optimized code.