GDB supports a mode which allows the GDB debug client to read memory while the target is running. This allows features like ‘live variables’: that way I can see the variables refreshed and changing over time without halting the target. Another functionality which comes with that feature is to check stopped threads or to see all threads in the system.
I always reserve time between Christmas and New Year to get my hands on technology pieces which I might not have any time otherwise. Among different things I ordered the NXP i.MX RT1064-EVK board from Mouser.com, and it arrived right before Christmas. Time to have it unboxed and started….
Friday this week NXP has released a new version of their flagship IDE: the MCUXpresso IDE V10.3.0. The version number indicates an incremental update from the earlier V10.2.1, but there are many exciting features and new features which make me switch my lecture material to this new IDE for the next semester.
You might wonder what ‘Zork‘ is? Zork is one of the first and earlist fictive computer games, written around 1977 and 1979, written in MDL on a DEC PDP-10 by members of the MIT Dynamic Modelling group (see https://en.wikipedia.org/wiki/Zork). I believe the first time I have played Zork was around 1984 on a Commodore 64.
There are things which are game changer in the world of software development: one such event was when I started using a VCS (Version Control System): it changed for me how I keep and store my projects and settings. It even changed the way how I deal with non-software related items like documents or other valuable things: I started storing them in to a VCS too.
I’m pleased to announce a new release of the McuOnEclipse components, available on SourceForge. This release includes several bug fixes, extra support for the NXP S32 Design Studio and SDK and includes FreeRTOS V10.1.1.
Not ready for the complexity of a full blown Embedded Linux, but need that extra compute performance? Need an ARM Cortex-M7 running at 600 MHz module on a half-sized business card, ready to be integrated? Here we go: the Embedded Artists i.MX RT1052 OEM module:
Embedded Artists NXP i.MX RT1052 OEM Module
Compute modules are very common in the Embedded Linux space, for example see this Toradex module. The reason is simple: these high-performance boards simplify the design, as I don’t have to care about the BGA packages and the external SDRAM and FLASH devices: everything is on a module I can easily integrate into my base board.
In my “Tutorial: Catching Rogue Memory Accesses with Eclipse and GDB Watchpoints” I have used Eclipse/CDT and GDB watchpoints. I used a conditional watchpoint, but this comes with a performance hit. In this article I show how to use the ARM Cortex trace hardware to catch specific writes to a memory location. Without severe performance degradation. But for this I need a little helper: the DEADBEEF catcher!
Powerful ARM Cortex-M7 microcontroller are on the rise, bridging the gap between traditional microcontroller and Embedded Linux systems. I already published articles for the NXP i.MX RT1052 which is an ARM Cortex-M7 running at 600 MHz. Because the RT105x is available in BGA196 package only, I have as oredered the i.MX RT 1050 EVK which has a similar device on it, but in LQFP package:
My usual workflow is: edit – build – debug and repeat. And this for the same project again and again. So here are a few tips how to make these iterations faster with Eclipse. One thing is to use the F11 shortcut to debug the last launched/debugged application:
The McuOnEclipse GitHub repository hosts many Processor Expert projects and is very popular (cloned more than 1000 times, thank you!). Processor Expert is a powerful framework which generates driver and configuration code, simplifying application development for a wide range of microcontroller and families. But Processor Expert won’t be developed further by NXP and is not part of MCUXpresso IDE. While it is possible to install Processor Expert into MCUXpresso IDE 10.2, how can these projects used ini an IDE *without* Processor Expert? This article describes how to port an existing Processor Expert project into the NXP MCUXpresso IDE.
Ported Project with FRDM-K64F using Adafruit SSD1351 and Processor Expert
By default, the GNU compiler (gcc) optimizes each compilation unit (source file) separately. This is effective, but misses the opportunity to optimize across compilation units. Here is where the Link Time Optimization (LTO, option -flto) can help out: with a global view it can optimize one step further.
The other positive side effect is that the linker can flag possible issues like the one below which are not visible to the compiler alone:
type of '__SP_INIT' does not match original declaration [enabled by default]
We in Switzerland are proud about the fact that our country has four official languages: Italian, French, German and Romansh. Most of Swiss people speak at least two of them, plus the inofficial fifth language (English).
Eclipse is even better than that and speaks 46 different languages. If you are not happy with the default language, try out Babel! And yes, Eclipse has a language pack for Klingon too:
Using IP (Ethernet) based debug probes is a very handy thing: I don’t have to be directly connected to the debug probe (e.g. with the USB cable). This article explains how to use an IP-based Segger or P&E probe with the Eclipse based MCUXpresso IDE.