MCU vendors offer SDKs and configuration tools: that’s a good thing, because that way I can get started quickly and get something up and running ideally in a few minutes. But this gets you into a dependency on tools, SDK and configuration tools too: changing later from one MCU to another can be difficult and time consuming. So why not get started with a ‘bare’ project, using general available tools, just with a basic initialization (clocking, startup code, CMSIS), even with the silicon vendor provided IDE and basic support files?
In this case, I show how you easily can do this with CMake, make and Eclipse, without the (direct) need of an SDK.
This is the second part of series or articles how to use the Microsoft Visual Studio Code for embedded development on ARM Cortex-M. In this part I’m going to show how to create and build a project using CMake running Make or Ninja as build system.
For a few months I’m learning and using Rust. I’m still learning, but I’m very impressed by the powerful and cool programming language, the vibrant ecosystem, the advanced concepts behind it and by the tools. With learning Rust I have been using the Visual Studio Code IDE and it works great for Rust. But I was wondering: could I use it for my ‘usual’ C/C++ development on ARM Cortex-M devices too? The answer is a clear ‘yes’, and this mini series of articles should get you up and running too.
The benefit of an IDE like Eclipse is: it makes working with projects very easy, as generates make files and it takes and automatically manages the make file(s). But sometimes this might not be what I want because I need greater flexibility and control, or I want to use the same make files for my continues integration and automated testing system. In that case a hand crafted make file is the way to go.
One thing does not exclude the other: This article explains how to use make files with Eclipse with similar comfort as the managed build system in Eclipse, but with the unlimited power of make files: