Sometimes I start a project with an ARM microcontroller, and in the middle of the project I find out that it was a wrong choice at the beginning and I need to switch the microcontroller derivative or even the used ARM core. With little knowledge of the project structure and the files needed, such a switch is not the easiest thing, but definitely possible.
Tag Archives: Segger
Tutorial: Transforming the NXP LPC845-BRK into a CMSIS-DAP Debug Probe
The NXP LPC845-BRK board is a tiny an inexpensive (sub $6) breakout board. The board includes a CMSIS-DAP (LPC11U35) on-board debug probe which can be used as a debug probe to debug any NXP LPC, Kinetis or i.MX RT device π
Tutorial: Using external Debug Probes with NXP LPC845-BRK Board
One great thing with that new NXP LPC845-BRK board is that it is possible to use it with any standard SWD/JTAG debugger, as it has the 10pin debug header present on the board. It is not populated by default, because the LPC845-BRK includes a CMSIS-DAP debug probe already. But if I want to use a SEGGER J-Link, a P&E Multilink or the NXP LPCLink2, this is certainly something to consider:
Freelink LPC4322JET100 based Debug Circuit on NXP i.MX RT1064-EVK Board
As noticed in “First Steps with the NXP i.MX RT1064-EVK Board” there is a new LPC4322 based debug interface on the RT1064-EVK board.
New NXP MCUXpresso IDE V10.3.0 Release
Friday this week NXP has released a new version of their flagship IDE: the MCUXpresso IDE V10.3.0. The version number indicates an incremental update from the earlier V10.2.1,Β but there are many exciting features and new features which make me switch my lecture material to this new IDE for the next semester.
Using GDB Server Monitor Commands from Eclipse GDB Console
With Eclipse as IDE it is very easy to debug an application on a board. Still sometimes it is useful to get one level down and control the GDB server directly.
Open Source RISC – Eclipse with RISC-V on the SiFive HiFive1 Board
Open Source software has been around for decades. But open source on hardware especially microcontroller is not much a reality these days. But there is something which might change this: RISC-V is a free and open RISC instruction set architecture and for me it has the potential to replace some of the proprietary architectures currently used. RISC-V is not new, but it gets more and more traction in Academia (no surprise).
I wanted to play with RISC-V for over a year, but finally a week ago I did one of these “hey, let’s buy that board” thing again. Sometimes these boards get on a pile to wait a few weeks or longer to get used, but that one I had to try out immediately :-).
Tutorial: Catching Rogue Memory Accesses with ARM Watchpoint Comparators and Instruction Trace
In my “Tutorial: Catching Rogue Memory Accesses with Eclipse and GDB Watchpoints” I have used Eclipse/CDT and GDB watchpoints.Β I used a conditional watchpoint, but this comes with a performance hit. In this article I show how to use the ARM Cortex trace hardware to catch specific writes to a memory location. Without severe performance degradation. But for this I need a little helper: the DEADBEEF catcher!
First Steps with the NXP i.MX RT1020 EVK Board
Powerful ARM Cortex-M7 microcontroller are on the rise, bridging the gap between traditional microcontroller and Embedded Linux systems. I already published articles for the NXP i.MX RT1052 which is an ARM Cortex-M7 running at 600 MHz. Because the RT105x is available in BGA196 package only, I have as oredered the i.MX RT 1050 EVK which has a similar device on it, but in LQFP package:
Adding a Rocktech Capacitive Touch LCD to the NXP i.MX RT1052 EVK
It is never too early to start thinking about Halloween projects :-).
When I ordered originally the MIMXRT1050-EVK from Mouser, it was without the LCD display (see “MCUXpresso IDE V10.1.0 with i.MX RT1052 Crossover Processor“. I ordered the LCD for the board soon after writing that article, but I was too busy with the university lectures and exams to get a hand on it. Finally I have spent a few hours at night and I proudly can say: the display is working π









