Tutorial: Booting the NXP i.MX RT from Micro SD Card

It is a common thing to boot a Linux system (see the Raspberry Pi) from a micro SD card. It is not that common for a microcontroller. The NXP i.MX RT ARM Cortex-M7 fills that gap between these two worlds. No surprise that it features a ROM bootloader which can boot from a micro SD card.

SD Card with i.MX RT1052

SD Card with i.MX RT1052

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Driver and Command Line Shell for Winbond W25Q128 16MByte Serial FLASH Device

Modern microcontroller come with plenty of internal FLASH memory. On the other side, many high performance MCUs as the NXP i.MX RT are ‘flashless’, because the silicon process for high performance cores is not matching the FLASH memory technology, so they are using external serial SPI or Quad-SPI (QSPI) memory instead.

Winbond w25q128 breakout board

Winbond w25q128 Serial Flash Breakout Board

Why not using an external SPI FLASH for a ‘normal’ microcontroller too?

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Driver for VL53L0X Time-Of-Flight (ToF) Sensor and NXP K20DX128

I’m using the VL6180X ToF (Time-of-Flight) sensors successfully in different projects. The VL6180X is great, but only can measure distances up to 20 cm and in ‘extended mode’ up to 60 cm. For a project I need to go beyond that, so the logical choice is the VL53L0X which measures between 30 cm and 100 cm or up to 200 cm. For this project I’m using the VL53L0X breakout board from Adafruit, but similar products are available e.g. from Pololu.

NXP K20dx128 with adafruit vl53l0x tof sensor

NXP K20dx128 with Adafruit VL53LOx tof sensor

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New NXP MCUXpresso IDE V10.3.0 Release

Friday this week NXP has released a new version of their flagship IDE: the MCUXpresso IDE V10.3.0. The version number indicates an incremental update from the earlier V10.2.1,  but there are many exciting features and new features which make me switch my lecture material to this new IDE for the next semester.

MCUXpresso IDE V10.3.0

MCUXpresso IDE V10.3.0

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Playing Zork with FreeRTOS on ARM in three different Ways

You might wonder what ‘Zork‘ is? Zork is one of the first and earlist fictive computer games, written around 1977 and 1979, written in MDL on a DEC PDP-10 by members of the MIT Dynamic Modelling group (see https://en.wikipedia.org/wiki/Zork). I believe the first time I have played Zork was around 1984 on a Commodore 64.

Zork

Zork

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Using GDB Server Monitor Commands from Eclipse GDB Console

With Eclipse as IDE it is very easy to debug an application on a board. Still sometimes it is useful to get one level down and control the GDB server directly.

Monitor Flash Download

Monitor Flash Download

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Tutorial: Git with Eclipse

There are things which are game changer in the world of software development: one such event was when I started using a VCS (Version Control System): it changed for me how I keep and store my projects and settings. It even changed the way how I deal with non-software related items like documents or other valuable things: I started storing them in to a VCS too.

EGit with Eclipse
EGit with Eclipse
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McuOnEclipse Components: 30-Sept-2018 Release

I’m pleased to announce a new release of the McuOnEclipse components, available on SourceForge. This release includes several bug fixes, extra support for the NXP S32 Design Studio and SDK and includes FreeRTOS V10.1.1.

SourceForge

SourceForge

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Tutorial: First Steps with Embedded Artists NXP i.MX RT1052 OEM Module

Not ready for the complexity of a full blown Embedded Linux, but need that extra compute performance? Need an ARM Cortex-M7 running at 600 MHz module on a half-sized business card, ready to be integrated? Here we go: the Embedded Artists i.MX RT1052 OEM module:

Embedded Artists NXP i.MX RT1052 OEM Module

Embedded Artists NXP i.MX RT1052 OEM Module

Compute modules are very common in the Embedded Linux space, for example see this Toradex module. The reason is simple: these high-performance boards simplify the design, as I don’t have to care about the BGA packages and the external SDRAM and FLASH devices: everything is on a module I can easily integrate into my base board.

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Debug the Last Launched Application with Eclipse and other Debug Tricks

My usual workflow is: edit – build – debug and repeat. And this for the same project again and again. So here are a few tips how to make these iterations faster with Eclipse. One thing is to use the F11 shortcut to debug the last launched/debugged application:

Debug Last Launched

Debug Last Launched

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