The previous parts were about installation, project setup, building and debugging. This one is about defining the ‘tool kit’ so I can make use more of the CMake infrastructure in Visual Studio Code:

The previous parts were about installation, project setup, building and debugging. This one is about defining the ‘tool kit’ so I can make use more of the CMake infrastructure in Visual Studio Code:

For a few months I’m learning and using Rust. I’m still learning, but I’m very impressed by the powerful and cool programming language, the vibrant ecosystem, the advanced concepts behind it and by the tools. With learning Rust I have been using the Visual Studio Code IDE and it works great for Rust. But I was wondering: could I use it for my ‘usual’ C/C++ development on ARM Cortex-M devices too? The answer is a clear ‘yes’, and this mini series of articles should get you up and running too.

The new semester is approaching in a very fast way, and so is the new lecture and lab module ‘Advanced Distributed Systems’ at the Lucerne University. For that module we are going to build a new ‘Sumo’ style robot with WLAN capabilities using the ESP32 chip. It will be a new robot PCB, and below is the current robot (based on NXP K22FX512) with the WLAN module connected to it:
I admit: my work laptop machine is running a Windows 10 OS by default. But this does not prevent me running Linux in a Virtual Machine (VM). Each host platform has its benefits, and I don’t feel biased to one or the other, but I have started using Ubuntu more and more, simply because I have worked more on Embedded Linux projects. While I have used mostly Windows with Eclipse for NXP LPC, Kinetis and i.MX platforms in the past, I started using Ubuntu too from last year with the NXP MCUXpresso SDK. I did not find much documentation about this on the web, so I thought it might be a good idea to write a tutorial about it. So here we go…