MCUXpresso IDE V10.3.1 available

On Friday a new release of the Eclipse Oxygen based NXP MCUXpresso IDE V10.3.1 has been made available. The IDE supports MacOS, Linux and Windows 32/64-bit and will be 64-bit only going forward.

MCUXpresso 10.3.1 About Information

MCUXpresso 10.3.1 About Information

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Tutorial: Changing ARM Cortex Core or Microcontroller in Eclipse CDT Projects

Sometimes I start a project with an ARM microcontroller, and in the middle of the project I find out that it was a wrong choice at the beginning and I need to switch the microcontroller derivative or even the used ARM core. With little knowledge of the project structure and the files needed, such a switch is not the easiest thing, but definitely possible.

switching cores

switching cores

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Tutorial: Blinky with the NXP LPC845-BRK Board

The NXP LPC845-BRK board is a sub-$6 breadboard friendly development board with an ARM Cortex-M0+ on it. This tutorial is about developing a ‘blinky’ on it using MCUXpresso.

Binky on NXP LPC845-BRK Board

Binky on NXP LPC845-BRK Board

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Unboxing the NXP LPC845-BRK Board

I really love tiny and bread board friendly boards, especially if they are very affordable and can be use with Eclipse based tools. So I was excited to see the NXP LPC845-BRK board to be available at Mouser, so I ended up ordering multiple boards right away. Why multiple? Because they only cost CHF 5.95 (around $6)!

NXP LPC845-BRK Board

NXP LPC845-BRK Board

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Tutorial: HD44780 Display Driver with NXP MCUXpresso SDK

In the age of high-resolution graphical LCDs using a character display might look like a bit anachronistic. But these displays provide a lot of value for me as they are robust, available in different shapes and number of lines. And such a character display can be a better solution for an industrial application.

hd44780 display with NXP FRDM-KW41Z Board

hd44780 display with NXP FRDM-KW41Z Board

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Tutorial: Booting the NXP i.MX RT from Micro SD Card

It is a common thing to boot a Linux system (see the Raspberry Pi) from a micro SD card. It is not that common for a microcontroller. The NXP i.MX RT ARM Cortex-M7 fills that gap between these two worlds. No surprise that it features a ROM bootloader which can boot from a micro SD card.

SD Card with i.MX RT1052

SD Card with i.MX RT1052

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Driver and Command Line Shell for Winbond W25Q128 16MByte Serial FLASH Device

Modern microcontroller come with plenty of internal FLASH memory. On the other side, many high performance MCUs as the NXP i.MX RT are ‘flashless’, because the silicon process for high performance cores is not matching the FLASH memory technology, so they are using external serial SPI or Quad-SPI (QSPI) memory instead.

Winbond w25q128 breakout board

Winbond w25q128 Serial Flash Breakout Board

Why not using an external SPI FLASH for a ‘normal’ microcontroller too?

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Driver for VL53L0X Time-Of-Flight (ToF) Sensor and NXP K20DX128

I’m using the VL6180X ToF (Time-of-Flight) sensors successfully in different projects. The VL6180X is great, but only can measure distances up to 20 cm and in ‘extended mode’ up to 60 cm. For a project I need to go beyond that, so the logical choice is the VL53L0X which measures between 30 cm and 100 cm or up to 200 cm. For this project I’m using the VL53L0X breakout board from Adafruit, but similar products are available e.g. from Pololu.

NXP K20dx128 with adafruit vl53l0x tof sensor

NXP K20dx128 with Adafruit VL53LOx tof sensor

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New NXP MCUXpresso IDE V10.3.0 Release

Friday this week NXP has released a new version of their flagship IDE: the MCUXpresso IDE V10.3.0. The version number indicates an incremental update from the earlier V10.2.1,  but there are many exciting features and new features which make me switch my lecture material to this new IDE for the next semester.

MCUXpresso IDE V10.3.0

MCUXpresso IDE V10.3.0

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Playing Zork with FreeRTOS on ARM in three different Ways

You might wonder what ‘Zork‘ is? Zork is one of the first and earlist fictive computer games, written around 1977 and 1979, written in MDL on a DEC PDP-10 by members of the MIT Dynamic Modelling group (see https://en.wikipedia.org/wiki/Zork). I believe the first time I have played Zork was around 1984 on a Commodore 64.

Zork

Zork

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