I’m using the VL6180X ToF (Time-of-Flight) sensors successfully in different projects. The VL6180X is great, but only can measure distances up to 20 cm and in ‘extended mode’ up to 60 cm. For a project I need to go beyond that, so the logical choice is the VL53L0X which measures between 30 cm and 100 cm or up to 200 cm. For this project I’m using the VL53L0X breakout board from Adafruit, but similar products are available e.g. from Pololu.
Tag Archives: ToF
3D Printed Sumo ToF Blade
ToF (Time-of-Flight, see “Tutorial: STMicroelectronics VL6180X Time-of-Flight LIDAR Sensor“) sensors are fun: they measure the time the light takes to travel to an object and back again. That way they can measure the distance to object with a millimeter accuracy. An ideal sensor for a battle robot: 🙂
Tutorial: STMicroelectronics VL6180X Time-of-Flight LIDAR Sensor
For many of my applications I need to measure a distance. I have used ultrasonic sensors, but there view angle (beam) is not able to detect smaller objects, it very much depends on the object surface and angle, it is slow and not very precise. I have used infrared sensors, but here again it depends on the infrared reflection of the object in range, it depends the amount of reflected light is not really telling much about the distance, and yet IR reflection is subject of material and object targeted.
But there is yet another sensor type to consider: ToF! ToF (or Time-of-Flight) sensors have a built-in LIDAR: The sensor is sending out light pulses and measures how much time it takes for the light to come back. Similar to ultrasonic sensors (see “Tutorial: Ultrasonic Ranging with the Freedom Board“), but instead of ultrasonic it uses an infrared laser light. Or think about a radar system using an infrared laser light.
MINTomat: World’s Most Complicated Bubble Gum Automata?
How to fascinate kids for technology? Show them that engineering is fun :-). At the Lucerne University of Applied Sciences and Arts we have created the ‘MINTomat’: a robotics system for STEM activities rewarding interaction with bubble gums:
Yes, pretty over engineered compared to a normal bubble gum automata, but that’s part of the fun :-).