GDB All-Stop and Non-Stop Mode with LinkServer

GDB supports a mode which allows the GDB debug client to read memory while the target is running. This allows features like ‘live variables’: that way I can see the variables refreshed and changing over time without halting the target. Another functionality which comes with that feature is to check stopped threads or to see all threads in the system.

multiple freertos threads in debug view

multiple FreeRTOS threads in debug view

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New NXP MCUXpresso IDE V10.3.0 Release

Friday this week NXP has released a new version of their flagship IDE: the MCUXpresso IDE V10.3.0. The version number indicates an incremental update from the earlier V10.2.1,  but there are many exciting features and new features which make me switch my lecture material to this new IDE for the next semester.

MCUXpresso IDE V10.3.0

MCUXpresso IDE V10.3.0

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Playing Zork with FreeRTOS on ARM in three different Ways

You might wonder what ‘Zork‘ is? Zork is one of the first and earlist fictive computer games, written around 1977 and 1979, written in MDL on a DEC PDP-10 by members of the MIT Dynamic Modelling group (see https://en.wikipedia.org/wiki/Zork). I believe the first time I have played Zork was around 1984 on a Commodore 64.

Zork

Zork

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Using GDB Server Monitor Commands from Eclipse GDB Console

With Eclipse as IDE it is very easy to debug an application on a board. Still sometimes it is useful to get one level down and control the GDB server directly.

Monitor Flash Download

Monitor Flash Download

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Tutorial: Open-Source Embedded GUI Library LittlevGL with i.MX RT1050-EVK

Most embedded projects need an user input device. For the NXP i.MX RT1050-EVK board I have recently added a 480×272 full color touch LCD (see “Adding a Rocktech Capacitive Touch LCD to the NXP i.MX RT1052 EVK“). I have looked at different commercially available GUI libraries, but none of them really were matching my expectations: either very expensive or closed source, or an overkill for small LCDs and projects. But then I have found LittlevGL: free-of-charge, open source, easy to use, well documented and has everything I need. And it really looks gorgeous 🙂

Hello from LittlevGL

Hello from LittlevGL

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Tutorial: Using Runtime Statistics with Amazon FreeRTOS V10

FreeRTOS includes a nice feature to give me information about how much time every task is spending running on the system:

FreeRTOS Runtime Information

FreeRTOS Runtime Information

This tutorial explains that FreeRTOS Runtime Statistics feature and how it can be turned on and used.

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Porting Processor Expert Projects to MCUXpresso IDE

The McuOnEclipse GitHub repository hosts many Processor Expert projects and is very popular (cloned more than 1000 times, thank you!). Processor Expert is a powerful framework which generates driver and configuration code, simplifying application development for a wide range of microcontroller and families. But Processor Expert won’t be developed further by NXP and is not part of MCUXpresso IDE. While it is possible to install Processor Expert into MCUXpresso IDE 10.2, how can these projects used ini an IDE *without* Processor Expert? This article describes how to port an existing Processor Expert project into the NXP MCUXpresso IDE.

Adafruit SSD1351 with FRDM-K64F

Ported Project with FRDM-K64F using Adafruit SSD1351 and Processor Expert

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Using custom FreeRTOS with S32K SDK and OSIF for ARM

In “Tutorial: FreeRTOS 10.0.1 with NXP S32 Design Studio 2018.R1” I showed how to use a custom FreeRTOS with the S32 Design Studio (ARM). The OSIF (OS Interface) provides an operating system and services abstraction for the application which is used by other S32K SDK components:

OSIF in S32K for ARM Eclipse Project

OSIF in S32K for ARM Eclipse Project

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Execute-Only Code with GNU and gcc

“There is no ‘S’ for Security in IoT” has indeed some truth. With all the connected devices around us, security of code should be a concern for every developer. “Preventing Reverse Engineering: Enabling Flash Security” shows how to prevent external read-out of critical code from device. What some microcontroller have built in is yet another feature: ‘Execute-Only-Sections‘ or ‘Execute-Only-Memory‘. What it means is that only instruction fetches are allowed in this area. No read access at all. Similar like ‘read-only’ ‘execute-only’ it means that code can be executed there, but no other access from that memory is allowed.

Locked Code

Locked Code

In this article I describe the challenges for a toolchain like the GNU gcc, and how to compile and link code for such an execute-only memory.

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Creating Disassembly Listings with GNU Tools and Eclipse

In many cases it is very useful to see the generated assembly code produced by the compiler. One obvious way to see the assembly code is to use the Disassembly view in Eclipse:

Disassembly View

Disassembly View

But this requires a debug session. An easier way is to use command line options to generate the listing file(s).

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