On my host machine I have many different development environment installed. From different make, cmake and python versions up to different versions of GNU tool chains. Adding them to the PATH environment variable on Windows is really a bad thing: instead I want to keep my PATH as clean as possible. If I need to set up a different environment with different tools, then I prefer to have a ‘local’ environment.
One of the biggest fears of embedded systems developers are stack overflows. FreeRTOS includes a cool feature to monitor and catch task stack overflows. But what about the MSP (Main Stack Pointer) on ARM, or the interrupt stack? What if not using an RTOS and running a bare-metal application?
Checking stack size used
There is a simple way monitoring stack usage at runtime, and for this I want to share the routines and what is now available inside the McuArm module.
Every embedded system developer should know by now, that using printf() is not a good thing for smaller systems. Printf() and the like are not only problematic from a code and data size perspective, they are infamous for vulnerability attacks too.
In this article I’ll show you multiple ways how to ban printf() or anything similar you want to avoid.
I’m in the final stage of finishing a electrical vehicle (EV) charger controller, which optimizes battery loading using the available PV system: use as much as possible the solar energy and not the grid.
The ARM Cortex M architecture has many features which are underused, probably simply because engineers are not aware of it. SWO (Single Wire Output) is a single trace pin of the ARM Cortex-M CoreSight debug block. trace pin uses the ITM (Instruction Trace Macrocell) on ARM Cortex. It provides a serial output channel, at a high speed higher than the usual UART, because it is clocked at half or a quarter of the core clock frequency, depending on the core and implementation.
As such, it is an ideal high speed output channel to send text or data to the host. This is how it is usually used, but what is unknown to many: it can be used in a bidirectional way with the help of the debugger.
The topic of this article: how to redirect standard I/O like printf() or scanf() using the SWO ITM console: means both sending *and* receiving data over the SWO debug channel: that way I can use it as a kind of UART with a single pin only.
When developing with C or C++ an application, then you mostly focus on your own code. You don’t want to bother with the details how input/output functions like printf() or scanf(), and you might just use these functions and helpers and that’s it.
The implementation is part of the ‘C Standard Library’ (or C++ Standard Library). In the world of Linux, this is usually the ‘glibc’ or ‘GNU C Library, and one usually link with ‘libc’. That provides the implementation of printf(), or use ‘libm’ if using math functions like sin() or cos().
In the embedded world, things are much more complex, with plethora of choices, for example in the MCUXpresso IDE:
The RP2040 Pico board comes with 2 MByte onboard FLASH memory. While this is plenty of space for many embedded applications, sometimes it needed to have more storage space. Having the ability to adding an extra SPI FLASH memory with a useful file system comes in handy in such situations. This makes the RP2040 ideal for data logger applications or otherwise store a large amount of data. In this article I’ll show you how to add an extra 16 MByte of memory to the Raspberry Pi Pico board, running FreeRTOS, a command line shell and using LittleFS as the file system.
In many embedded applications, it is mandatory that memory allocation is static and not dynamic. Means that no calls to things like malloc() or free() shall be used in the application, because they might fail at runtime (out of memory, heap fragmentation).
But when linking with 3rd party libraries or even with the C/C++ standard libraries, how to ensure no dynamic memory is used? The problem can occur as well for C++ objects, or a simple call to printf() which internally requires some dynamic memory allocated.
If using C++ on an embedded target, you depend on the constructors for global objects being called by the startup code. While in many cases an embedded system won’t stop, so you don’t need to call the global C++ destructors, this is still something to consider for a proper shutdown.