Semihosting (again!) with NXP Kinetis SDK V2.0

I kind of hoped that after “Why I don’t like printf()” and all my other articles about printf and semihosting, that topic would be 200% handled and I won’t have to deal with any more. Well, I was wrong and underestimated how the Kinetis SDK is interfering with semihosting. And I underestimated how many of my readers are still using semihosting (even as there are other and better alternatives), so I keep getting questions and requests for help. That’s ok, and I hope I can help :-).

So here is yet again another post about how to turn on semihosting with Eclipse, GNU ARM Embedded and the Kinetis SDK v2.0. This time with the FRDM-K64F board:

FRDM-K64F Board with lwIP running

FRDM-K64F Board

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An Introduction to Kinetis Design Studio for Mac OS X

I don’t own a Mac computer, and I try to keep my tutorials as multi-host-platform as possible. So it is always cool to see if someone else posts a nice tutorial on a different host machine: For all Mac (and as well non Mac) users, have a look at this tutorial Nash Reilly has posted: “An Introduction to Freescale’s Kinetis Design Studio.”

added_C_cross_compile_includes

It nicely explains downloading and installing KDS with the Kinetis SDK and then run a ‘hello world’ program on the hardware.

And very worthwhile to check out Nash’s other articles here too: http://www.allaboutcircuits.com/author/nash-reilly

Happy Nashing 🙂

To write a program using KDS with Kinetis SDK!!

Starting from the baby steps for our project seems like a good idea but not very helpful though. Learning and understanding Kinetis SDK seems like a lot of work. Meanwhile, I would like to share an important piece of information that I found on my path of working on this project. Many of you might already know, but being a first time user of Kinetis SDK 1.2.0, I found that there are few differences between Kinetis SDK 1.1.0 and Kinetis SDK 1.2.0. I was trying my hands on to use the KDS with KSDK.

So, In order to create a KDS project with Kinetis SDK, I need to create new folders, add different files and the libraries to my project. I didn’t look into all this with much detail before. I would recommend all to go through this link in order to understand using KDS with Kinetis SDK1.1.0 and Kinetis SDK 1.2.0.

This is how it looks after you have added everything:

Project Explorer view

Project Explorer view

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